The Mid-Level Dark Fantasy Climax of Wünderland: The Gloaming
Sandbox rebellion in a nightmare world where killing the Queen means hunting down the undead princes who still carry pieces of her still-beating heart.
System: 5e
Levels: 6–9 (mid-level)
Playtime: 8–12 hours (3–5 sessions)
Genre: Dark fantasy, eldritch horror, Alice-in-Wonderland–inspired
Format: 46-page downloadable 5e adventure PDF
The Story
Wünderland is collapsing under the Gloaming. The Crimson Queen hides in her keep while her undead princes bleed the last villages dry.
Your players must unite the rebels, assassinate the princes, infiltrate Queensburgh, and destroy the Eye of Baalûn before the realm slides forever into an alien universe of madness.
What’s Inside?
Open-structure finale where chapters can be tackled in any order.
Four key locations: rebel caves, doomed villages, Queensburgh, and the Crimson Queen’s castle and keep.
Campaign-defining treasures: the Orb of Baalûn, the Blue Ribbon Scroll homeward key, and a unique Vorpal Sword.
Prep-light layout with clear chapters, keyed maps, and an appendix of NPCs, factions, and stat blocks.
Part of the Wünderland Saga
Fate of the Crimson Queen is Episode 3 and the final chapter of the Wünderland Gloaming Saga.
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